{
    "appearance": {
        "body": {},
        "feet": {},
        "hands": [],
        "head": [],
        "voice": []
    },
    "experience": {
        "level": {
            "min": 0,
            "max": 0
        },
        "reward": {
            "min": 0,
            "max": 0
        },
        "standingForKill": 0
    },
    "health": {
        "Hydration": {
            "min": 0,
            "max": 0
        },
        "Energy": {
            "min": 0,
            "max": 0
        },
        "Temperature": {
            "min": 0,
            "max": 0
        },
        "BodyParts": [{
                "Head": {
                    "min": 0,
                    "max": 0
                },
                "Chest": {
                    "min": 0,
                    "max": 0
                },
                "Stomach": {
                    "min": 0,
                    "max": 0
                },
                "LeftArm": {
                    "min": 0,
                    "max": 0
                },
                "RightArm": {
                    "min": 0,
                    "max": 0
                },
                "LeftLeg": {
                    "min": 0,
                    "max": 0
                },
                "RightLeg": {
                    "min": 0,
                    "max": 0
                }
            }
        ]
    },
    "skills": {
        "Common": {}
    },
    "inventory": {
        "equipment": {
            "Headwear": [],
            "Earpiece": [],
            "FaceCover": [],
            "ArmorVest": [],
            "Eyewear": [],
            "ArmBand": [],
            "TacticalVest": [],
            "Backpack": [],
            "FirstPrimaryWeapon": [],
            "SecondPrimaryWeapon": [],
            "Holster": [],
            "Scabbard": [],
            "Pockets": [],
            "SecuredContainer": []
        },
        "mods": {},
        "items": {
            "TacticalVest": [],
            "Pockets": [],
            "Backpack": [],
            "SecuredContainer": [],
            "SpecialLoot": []
        }
    },
    "firstName": [],
    "lastName": [],
    "difficulty": {
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                "CHECK_SHOOT_WHEN_LAYING": false,
                "DELTA_LAY_CHECK": 2.0,
                "DELTA_GETUP": 2.7,
                "DELTA_AFTER_GETUP": 10.0,
                "CLEAR_POINTS_OF_SCARE_SEC": 20.0,
                "MAX_LAY_TIME": 35.0,
                "DELTA_WANT_LAY_CHECL_SEC": 5.0,
                "ATTACK_LAY_CHANCE": 25.0,
                "DIST_TO_COVER_TO_LAY": 3.5,
                "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
                "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
                "DIST_ENEMY_NULL_DANGER_LAY": 15.0,
                "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
                "DIST_ENEMY_GETUP_LAY": 10.0,
                "DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
                "DIST_ENEMY_CAN_LAY": 15.0,
                "DIST_ENEMY_CAN_LAY_SQRT": 225.0,
                "LAY_AIM": 0.6,
                "MIN_CAN_LAY_DIST_SQRT": 121.0,
                "MIN_CAN_LAY_DIST": 11.0,
                "MAX_CAN_LAY_DIST_SQRT": 40000.0,
                "MAX_CAN_LAY_DIST": 200.0,
                "LAY_CHANCE_DANGER": 40.0,
                "DAMAGE_TIME_TO_GETUP": 3
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            "Aiming": {
                "MAX_AIM_PRECICING": 2.0,
                "BETTER_PRECICING_COEF": 0.9,
                "RECALC_DIST": 0.7,
                "RECALC_SQR_DIST": 0.48999998,
                "COEF_FROM_COVER": 0.45,
                "PANIC_COEF": 1.2,
                "PANIC_ACCURATY_COEF": 1.2,
                "HARD_AIM": 0.75,
                "PANIC_TIME": 2.0,
                "RECALC_MUST_TIME": 3,
                "DAMAGE_PANIC_TIME": 15.0,
                "DANGER_UP_POINT": 1.3,
                "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
                "DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
                "MIN_TIME_DISCARD_AIM_SEC": 0.3,
                "MAX_TIME_DISCARD_AIM_SEC": 0.6,
                "XZ_COEF": 0.10,
                "SHOOT_TO_CHANGE_PRIORITY": 5525,
                "BOTTOM_COEF": 0.1,
                "FIRST_CONTACT_ADD_SEC": 0.1,
                "FIRST_CONTACT_ADD_CHANCE_100": 80.0,
                "BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
                "BASE_HIT_AFFECTION_MIN_ANG": 4.0,
                "BASE_HIT_AFFECTION_MAX_ANG": 10.0,
                "BASE_SHIEF": 0.05,
                "SCATTERING_HAVE_DAMAGE_COEF": 2.0,
                "SCATTERING_DIST_MODIF": 0.67,
                "SCATTERING_DIST_MODIF_CLOSE": 0.6,
                "AIMING_TYPE": 5,
                "DIST_TO_SHOOT_TO_CENTER": 3.0,
                "DIST_TO_SHOOT_NO_OFFSET": 3.0,
                "SHPERE_FRIENDY_FIRE_SIZE": -0.1,
                "COEF_IF_MOVE": 1.0,
                "TIME_COEF_IF_MOVE": 1.1,
                "BOT_MOVE_IF_DELTA": 3.01,
                "NEXT_SHOT_MISS_CHANCE_100": 100.0,
                "NEXT_SHOT_MISS_Y_OFFSET": 1.0,
                "ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
                "ANY_PART_SHOOT_TIME": 15.0,
                "WEAPON_ROOT_OFFSET": 0.35,
                "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
                "MAX_AIM_TIME": 1.5,
                "OFFSET_RECAL_ANYWAY_TIME": 1.0,
                "BASE_SHIEF_STATIONARY_GRENADE": 1.1,
                "XZ_COEF_STATIONARY_GRENADE": 0.2,
                "Y_TOP_OFFSET_COEF": 0.001,
                "Y_BOTTOM_OFFSET_COEF": 0.015
            },
            "Look": {
                "OLD_TIME_POINT": 11.0,
                "WAIT_NEW_SENSOR": 2.1,
                "WAIT_NEW__LOOK_SENSOR": 7.8,
                "LOOK_AROUND_DELTA": 1.1,
                "MAX_VISION_GRASS_METERS": 0.8,
                "MAX_VISION_GRASS_METERS_FLARE": 8.0,
                "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
                "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
                "LightOnVisionDistance": 45.0,
                "FAR_DISTANCE": 160.0,
                "FarDeltaTimeSec": 3.0,
                "MIDDLE_DIST": 90.0,
                "MiddleDeltaTimeSec": 1.0,
                "CloseDeltaTimeSec": 0.1,
                "POSIBLE_VISION_SPACE": 1.2,
                "GOAL_TO_FULL_DISSAPEAR": 1.1,
                "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
                "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
                "COME_TO_BODY_DIST": 1.2,
                "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
                "VISIBLE_DISNACE_WITH_LIGHT": 100.0,
                "ENEMY_LIGHT_ADD": 48.0,
                "ENEMY_LIGHT_START_DIST": 90.0,
                "CAN_LOOK_TO_WALL": true,
                "DIST_NOT_TO_IGNORE_WALL": 15.0,
                "DIST_CHECK_WALL": 20.0,
                "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
                "MIN_LOOK_AROUD_TIME": 20.0,
                "OPTIMIZE_TO_ONLY_BODY": true
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            "Shoot": {
                "RECOIL_TIME_NORMALIZE": 1.0,
                "RECOIL_PER_METER": 0.02,
                "MAX_RECOIL_PER_METER": 0.1,
                "HORIZONT_RECOIL_COEF": 0.1,
                "WAIT_NEXT_SINGLE_SHOT": 0.2,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
                "MARKSMAN_DIST_SEK_COEF": 44.0,
                "FINGER_HOLD_SINGLE_SHOT": 0.14,
                "BASE_AUTOMATIC_TIME": 0.2,
                "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
                "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
                "FAR_DIST_ENEMY": 20.0,
                "SHOOT_FROM_COVER": 4,
                "FAR_DIST_ENEMY_SQR": 400.0,
                "MAX_DIST_COEF": 1.35,
                "RECOIL_DELTA_PRESS": 0.15,
                "RUN_DIST_NO_AMMO": 25.0,
                "RUN_DIST_NO_AMMO_SQRT": 625.0,
                "CAN_SHOOTS_TIME_TO_AMBUSH": 993,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
                "RELOAD_PECNET_NO_ENEMY": 0.6,
                "CHANCE_TO_CHANGE_WEAPON": 100.0,
                "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 80.0,
                "LOW_DIST_TO_CHANGE_WEAPON": 5.0,
                "FAR_DIST_TO_CHANGE_WEAPON": 30.0,
                "SUPPRESS_BY_SHOOT_TIME": 6.0,
                "SUPPRESS_TRIGGERS_DOWN": 3,
                "DIST_TO_CHANGE_TO_MAIN": 15.0,
                "WAIT_NEXT_STATIONARY_GRENADE": 1.0,
                "FINGER_HOLD_STATIONARY_GRENADE": 0.3,
                "VALIDATE_MALFUNCTION_CHANCE": 0,
                "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
                "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
                "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
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            "Move": {
                "BASE_ROTATE_SPEED": 270.0,
                "REACH_DIST": 0.5,
                "REACH_DIST_RUN": 0.8,
                "START_SLOW_DIST": 1.5,
                "BASESTART_SLOW_DIST": 1.1,
                "SLOW_COEF": 7.0,
                "DIST_TO_CAN_CHANGE_WAY": 8.0,
                "DIST_TO_START_RAYCAST": 15.0,
                "BASE_START_SERACH": 35.0,
                "UPDATE_TIME_RECAL_WAY": 7.0,
                "FAR_DIST": 4.0,
                "FAR_DIST_SQR": 16.0,
                "DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
                "DIST_TO_START_RAYCAST_SQR": 225.0,
                "BASE_SQRT_START_SERACH": 1225.0,
                "Y_APPROXIMATION": 0.7,
                "DELTA_LAST_SEEN_ENEMY": 20.0,
                "REACH_DIST_COVER": 2.0,
                "RUN_TO_COVER_MIN": 2.0,
                "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
                "RUN_IF_CANT_SHOOT": false,
                "RUN_IF_GAOL_FAR_THEN": 10.0,
                "SEC_TO_CHANGE_TO_RUN": 3.0,
                "ETERNITY_STAMINA": true
            },
            "Grenade": {
                "DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
                "DELTA_NEXT_ATTEMPT": 10.0,
                "MIN_DIST_NOT_TO_THROW": 8.0,
                "NEAR_DELTA_THROW_TIME_SEC": 2.0,
                "MIN_THROW_GRENADE_DIST": 12.0,
                "MIN_THROW_GRENADE_DIST_SQRT": 144.0,
                "MIN_DIST_NOT_TO_THROW_SQR": 64.0,
                "RUN_AWAY": 22.0,
                "RUN_AWAY_SQR": 484.0,
                "ADD_GRENADE_AS_DANGER": 65.0,
                "ADD_GRENADE_AS_DANGER_SQR": 4225.0,
                "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
                "GrenadePerMeter": 0.1,
                "REQUEST_DIST_MUST_THROW_SQRT": 9.0,
                "REQUEST_DIST_MUST_THROW": 3.0,
                "BEWARE_TYPE": 2,
                "SHOOT_TO_SMOKE_CHANCE_100": 50.0,
                "CHANCE_RUN_FLASHED_100": 100.0,
                "MAX_FLASHED_DIST_TO_SHOOT": 10.0,
                "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
                "FLASH_GRENADE_TIME_COEF": 0.25,
                "SIZE_SPOTTED_COEF": 2.0,
                "BE_ATTENTION_COEF": 4.0,
                "TIME_SHOOT_TO_FLASH": 4.0,
                "CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
                "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
                "CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
                "SMOKE_CHECK_DELTA": 1.0,
                "DELTA_GRENADE_START_TIME": 0.01,
                "AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
                "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
                "NO_RUN_FROM_AI_GRENADES": true,
                "MAX_THROW_POWER": 25.0,
                "MIN_THROW_DIST_PERCENT_0_1": 0.7,
                "GrenadePrecision": 0.1,
                "STOP_WHEN_THROW_GRENADE": true,
                "WAIT_TIME_TURN_AWAY": 0.2,
                "SMOKE_SUPPRESS_DELTA": 20.0,
                "DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
                "STUN_SUPPRESS_DELTA": 9.0,
                "CHEAT_START_GRENADE_PLACE": false,
                "CAN_THROW_STRAIGHT_CONTACT": true,
                "STRAIGHT_CONTACT_DELTA_SEC": -1.0,
                "ANG_TYPE": 1
            },
            "Change": {
                "SMOKE_VISION_DIST": 0.6,
                "SMOKE_GAIN_SIGHT": 1.6,
                "SMOKE_SCATTERING": 1.6,
                "SMOKE_PRECICING": 1.6,
                "SMOKE_HEARING": 1.0,
                "SMOKE_ACCURATY": 1.6,
                "SMOKE_LAY_CHANCE": 1.6,
                "FLASH_VISION_DIST": 0.05,
                "FLASH_GAIN_SIGHT": 1.8,
                "FLASH_SCATTERING": 1.6,
                "FLASH_PRECICING": 1.6,
                "FLASH_HEARING": 1.0,
                "FLASH_ACCURATY": 1.6,
                "FLASH_LAY_CHANCE": 1.0,
                "STUN_HEARING": 0.01
            },
            "Cover": {
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
                "SOUND_TO_GET_SPOTTED": 2.0,
                "TIME_TO_MOVE_TO_COVER": 15.0,
                "MAX_DIST_OF_COVER": 4.0,
                "CHANGE_RUN_TO_COVER_SEC": 5.0,
                "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
                "MIN_DIST_TO_ENEMY": 9.0,
                "DIST_CANT_CHANGE_WAY": 5.0,
                "DIST_CHECK_SFETY": 9.0,
                "TIME_CHECK_SAFE": 2.0,
                "HIDE_TO_COVER_TIME": 1.5,
                "MAX_DIST_OF_COVER_SQR": 16.0,
                "DIST_CANT_CHANGE_WAY_SQR": 25.0,
                "SPOTTED_COVERS_RADIUS": 2.5,
                "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
                "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
                "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
                "OFFSET_LOOK_ALONG_WALL_ANG": 20,
                "SPOTTED_GRENADE_RADIUS": 16.0,
                "MAX_SPOTTED_TIME_SEC": 55.0,
                "WAIT_INT_COVER_FINDING_ENEMY": 2.0,
                "CLOSE_DIST_POINT_SQRT": 4.0,
                "DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
                "MOVE_TO_COVER_WHEN_TARGET": false,
                "RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
                "SPOTTED_GRENADE_TIME": 7.0,
                "DEPENDS_Y_DIST_TO_BOT": false,
                "RUN_IF_FAR": 15.0,
                "RUN_IF_FAR_SQRT": 225.0,
                "STAY_IF_FAR": 25.0,
                "STAY_IF_FAR_SQRT": 625.0,
                "CHECK_COVER_ENEMY_LOOK": false,
                "SHOOT_NEAR_TO_LEAVE": 2,
                "SHOOT_NEAR_SEC_PERIOD": 0.5,
                "HITS_TO_LEAVE_COVER": 1,
                "HITS_TO_LEAVE_COVER_UNKNOWN": 1,
                "DOG_FIGHT_AFTER_LEAVE": 4.0,
                "NOT_LOOK_AT_WALL_IS_DANGER": true,
                "MIN_DEFENCE_LEVEL": 22.0,
                "REWORK_NOT_TO_SHOOT": true,
                "DELETE_POINTS_BEHIND_ENEMIES": true,
                "GOOD_DIST_TO_POINT_COEF": 1.8,
                "ENEMY_DIST_TO_GO_OUT": 1.0,
                "CHECK_CLOSEST_FRIEND": false,
                "STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0
            },
            "Patrol": {
                "LOOK_TIME_BASE": 12.0,
                "RESERVE_TIME_STAY": 72.0,
                "FRIEND_SEARCH_SEC": 12.0,
                "TALK_DELAY": 31.1,
                "MIN_TALK_DELAY": 35.0,
                "TALK_DELAY_BIG": 45.1,
                "CHANGE_WAY_TIME": 3325.1,
                "MIN_DIST_TO_CLOSE_TALK": 5.0,
                "VISION_DIST_COEF_PEACE": 1.0,
                "MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
                "CHANCE_TO_CUT_WAY_0_100": 75.0,
                "CUT_WAY_MIN_0_1": 0.4,
                "CUT_WAY_MAX_0_1": 0.65,
                "CHANCE_TO_CHANGE_WAY_0_100": 30.0,
                "CHANCE_TO_SHOOT_DEADBODY": 52,
                "SUSPETION_PLACE_LIFETIME": 7.0,
                "RESERVE_OUT_TIME": 60.0,
                "CLOSE_TO_SELECT_RESERV_WAY": 25.0,
                "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
                "CAN_CHOOSE_RESERV": true,
                "TRY_CHOOSE_RESERV_WAY_ON_START": true
            },
            "Hearing": {
                "BOT_CLOSE_PANIC_DIST": 1.0,
                "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
                "DISPERSION_COEF": 10.0,
                "CLOSE_DIST": 26.0,
                "FAR_DIST": 56.0,
                "SOUND_DIR_DEEFREE": 30.0,
                "DIST_PLACE_TO_FIND_POINT": 70.0,
                "DEAD_BODY_SOUND_RAD": 30.0,
                "LOOK_ONLY_DANGER": false,
                "RESET_TIMER_DIST": 17.0,
                "HEAR_DELAY_WHEN_PEACE": 0.0,
                "HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
                "LOOK_ONLY_DANGER_DELTA": 9.0
            },
            "Mind": {
                "MIN_SHOOTS_TIME": 2,
                "MAX_SHOOTS_TIME": 4,
                "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
                "DAMAGE_REDUCTION_TIME_SEC": 20.0,
                "MIN_DAMAGE_SCARE": 20.0,
                "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
                "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
                "TIME_TO_FIND_ENEMY": 22.0,
                "MAX_AGGRO_BOT_DIST": 100.0,
                "HIT_POINT_DETECTION": 4.0,
                "DANGER_POINT_CHOOSE_COEF": 1.0,
                "SIMPLE_POINT_CHOOSE_COEF": 0.4,
                "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
                "COVER_DIST_COEF": 1.5,
                "DIST_TO_FOUND_SQRT": 400.0,
                "MAX_AGGRO_BOT_DIST_SQR": 10000.0,
                "DIST_TO_STOP_RUN_ENEMY": 15.0,
                "ENEMY_LOOK_AT_ME_ANG": 15.0,
                "MIN_START_AGGRESION_COEF": 1.0,
                "MAX_START_AGGRESION_COEF": 3.0,
                "BULLET_FEEL_DIST": 360.0,
                "BULLET_FEEL_CLOSE_SDIST": 1.0,
                "ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
                "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
                "FRIEND_DEAD_AGR_LOW": -0.2,
                "FRIEND_AGR_KILL": 0.2,
                "LAST_ENEMY_LOOK_TO": 40.0,
                "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
                "CAN_USE_MEDS": true,
                "SUSPETION_POINT_CHANCE_ADD100": 0.0,
                "AMBUSH_WHEN_UNDER_FIRE": true,
                "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
                "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
                "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
                "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
                "PROTECT_TIME_REAL": true,
                "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
                "CAN_PANIC_IS_PROTECT": false,
                "NO_RUN_AWAY_FOR_SAFE": true,
                "PART_PERCENT_TO_HEAL": 0.65,
                "PROTECT_DELTA_HEAL_SEC": 10.0,
                "CAN_STAND_BY": false,
                "CAN_THROW_REQUESTS": true,
                "GROUP_ANY_PHRASE_DELAY": 20.0,
                "GROUP_EXACTLY_PHRASE_DELAY": 20.0,
                "DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
                "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
                "DOG_FIGHT_OUT": 6.0,
                "DOG_FIGHT_IN": 3.0,
                "SHOOT_INSTEAD_DOG_FIGHT": 9.0,
                "PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
                "STANDART_AMBUSH_DIST": 100.0,
                "AI_POWER_COEF": 120.0,
                "COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
                "COVER_SELF_ALWAYS_IF_DAMAGED": false,
                "SEC_TO_MORE_DIST_TO_RUN": 10.0,
                "HEAL_DELAY_SEC": 5.0,
                "HIT_DELAY_WHEN_HAVE_SMT": -1.0,
                "HIT_DELAY_WHEN_PEACE": -1.0,
                "TALK_WITH_QUERY": true,
                "DANGER_EXPIRE_TIME_MIN": 0.4,
                "DANGER_EXPIRE_TIME_MAX": 1.2,
                "PANIC_RUN_WEIGHT": 1.0,
                "PANIC_SIT_WEIGHT": 80.0,
                "PANIC_LAY_WEIGHT": 20.0,
                "PANIC_NONE_WEIGHT": 40.0,
                "CAN_TAKE_ITEMS": false,
                "PANIC_SIT_WEIGHT_PEACE": 60.0
            },
            "Boss": {
                "BOSS_DIST_TO_WARNING": 34.0,
                "BOSS_DIST_TO_WARNING_SQRT": 1156.0,
                "BOSS_DIST_TO_WARNING_OUT": 43.0,
                "BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
                "BOSS_DIST_TO_SHOOT": 16.0,
                "BOSS_DIST_TO_SHOOT_SQRT": 256.0,
                "CHANCE_TO_SEND_GRENADE_100": 100.0,
                "MAX_DIST_COVER_BOSS": 25.0,
                "MAX_DIST_COVER_BOSS_SQRT": 625.0,
                "MAX_DIST_DECIDER_TO_SEND": 35.0,
                "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
                "TIME_AFTER_LOSE": 15.0,
                "TIME_AFTER_LOSE_DELTA": 60.0,
                "PERSONS_SEND": 2,
                "DELTA_SEARCH_TIME": 18.0,
                "COVER_TO_SEND": true,
                "WAIT_NO_ATTACK_SAVAGE": 10.0,
                "CHANCE_USE_RESERVE_PATROL_100": 30.0,
                "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
                "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65.0,
                "KILLA_START_SEARCH_SEC": 40.0,
                "KILLA_CONTUTION_TIME": 5.0,
                "KILLA_CLOSE_ATTACK_DIST": 8.0,
                "KILLA_MIDDLE_ATTACK_DIST": 32.0,
                "KILLA_LARGE_ATTACK_DIST": 61.0,
                "KILLA_SEARCH_METERS": 30.0,
                "KILLA_DEF_DIST_SQRT": 225.0,
                "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
                "KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
                "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
                "KILLA_CLOSEATTACK_TIMES": 3,
                "KILLA_CLOSEATTACK_DELAY": 10.0,
                "KILLA_HOLD_DELAY": 5.0,
                "KILLA_BULLET_TO_RELOAD": 15,
                "SHALL_WARN": true,
                "KOJANIY_DIST_WHEN_READY": 40.0,
                "KOJANIY_DIST_TO_BE_ENEMY": 200.0,
                "KOJANIY_MIN_DIST_TO_LOOT": 20.0,
                "KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
                "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
                "KOJANIY_MANY_ENEMIES_COEF": 1.5,
                "KILLA_ENEMIES_TO_ATTACK": 3,
                "KILLA_ONE_IS_CLOSE": 20.0,
                "KILLA_TRIGGER_DOWN_DELAY": 0.1,
                "KILLA_WAIT_IN_COVER_COEF": 0.1,
                "KOJANIY_COVER_POWER": 500.0,
                "KOJANIY_FIGHT_CENTER_POS_ME": false,
                "KOJANIY_DIST_CORE_SPOS_RECALC": 25.0,
                "KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625.0,
                "GLUHAR_FOLLOWER_PATH_NAME": "Snipe",
                "GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
                "GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
                "GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
                "GLUHAR_ASSAULT_ATTACK_DIST": 30,
                "GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
                "GLUHAR_TIME_TO_ASSAULT": 10,
                "DIST_TO_PROTECT_BOSS": 15
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            "Core": {
                "VisibleAngle": 160.0,
                "VisibleDistance": 142.0,
                "GainSightCoef": 0.1,
                "ScatteringPerMeter": 0.045,
                "ScatteringClosePerMeter": 0.12,
                "DamageCoeff": 1.0,
                "HearingSense": 3.9,
                "CanRun": true,
                "CanGrenade": true,
                "AimingType": "normal",
                "PistolFireDistancePref": 35.0,
                "ShotgunFireDistancePref": 50.0,
                "RifleFireDistancePref": 100.0,
                "AccuratySpeed": 0.2,
                "WaitInCoverBetweenShotsSec": 0.3
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                "MinScatter": 0.03,
                "WorkingScatter": 0.15,
                "MaxScatter": 0.4,
                "SpeedUp": 0.3,
                "SpeedUpAim": 1.4,
                "SpeedDown": -0.3,
                "ToSlowBotSpeed": 1.5,
                "ToLowBotSpeed": 2.4,
                "ToUpBotSpeed": 3.6,
                "MovingSlowCoef": 1.5,
                "ToLowBotAngularSpeed": 80.0,
                "ToStopBotAngularSpeed": 40.0,
                "FromShot": 0.001,
                "TracerCoef": 1.3,
                "HandDamageScatteringMinMax": 0.7,
                "HandDamageAccuracySpeed": 1.3,
                "BloodFall": 1.45,
                "Caution": 0.3,
                "ToCaution": 0.6,
                "RecoilControlCoefShootDone": 0.0003,
                "RecoilControlCoefShootDoneAuto": 0.00015,
                "AMPLITUDE_FACTOR": 0.25,
                "AMPLITUDE_SPEED": 0.1,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
                "DIST_NOT_TO_SHOOT": 0.3,
                "PoseChnageCoef": 0.1,
                "LayFactor": 0.1,
                "RecoilYCoef": 0.0005,
                "RecoilYCoefSppedDown": -0.52,
                "RecoilYMax": 1.0
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                "CHECK_SHOOT_WHEN_LAYING": false,
                "DELTA_LAY_CHECK": 2.0,
                "DELTA_GETUP": 2.7,
                "DELTA_AFTER_GETUP": 10.0,
                "CLEAR_POINTS_OF_SCARE_SEC": 20.0,
                "MAX_LAY_TIME": 35.0,
                "DELTA_WANT_LAY_CHECL_SEC": 5.0,
                "ATTACK_LAY_CHANCE": 25.0,
                "DIST_TO_COVER_TO_LAY": 3.5,
                "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
                "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
                "DIST_ENEMY_NULL_DANGER_LAY": 15.0,
                "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
                "DIST_ENEMY_GETUP_LAY": 10.0,
                "DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
                "DIST_ENEMY_CAN_LAY": 15.0,
                "DIST_ENEMY_CAN_LAY_SQRT": 225.0,
                "LAY_AIM": 0.6,
                "MIN_CAN_LAY_DIST_SQRT": 121.0,
                "MIN_CAN_LAY_DIST": 11.0,
                "MAX_CAN_LAY_DIST_SQRT": 40000.0,
                "MAX_CAN_LAY_DIST": 200.0,
                "LAY_CHANCE_DANGER": 40.0,
                "DAMAGE_TIME_TO_GETUP": 3
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                "BETTER_PRECICING_COEF": 0.9,
                "RECALC_DIST": 0.7,
                "RECALC_SQR_DIST": 0.48999998,
                "COEF_FROM_COVER": 0.45,
                "PANIC_COEF": 1.2,
                "PANIC_ACCURATY_COEF": 1.2,
                "HARD_AIM": 0.75,
                "PANIC_TIME": 2.0,
                "RECALC_MUST_TIME": 3,
                "DAMAGE_PANIC_TIME": 15.0,
                "DANGER_UP_POINT": 1.3,
                "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
                "DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
                "MIN_TIME_DISCARD_AIM_SEC": 0.3,
                "MAX_TIME_DISCARD_AIM_SEC": 0.6,
                "XZ_COEF": 0.10,
                "SHOOT_TO_CHANGE_PRIORITY": 5525,
                "BOTTOM_COEF": 0.1,
                "FIRST_CONTACT_ADD_SEC": 0.1,
                "FIRST_CONTACT_ADD_CHANCE_100": 80.0,
                "BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
                "BASE_HIT_AFFECTION_MIN_ANG": 4.0,
                "BASE_HIT_AFFECTION_MAX_ANG": 10.0,
                "BASE_SHIEF": 0.05,
                "SCATTERING_HAVE_DAMAGE_COEF": 2.0,
                "SCATTERING_DIST_MODIF": 0.67,
                "SCATTERING_DIST_MODIF_CLOSE": 0.6,
                "AIMING_TYPE": 5,
                "DIST_TO_SHOOT_TO_CENTER": 3.0,
                "DIST_TO_SHOOT_NO_OFFSET": 3.0,
                "SHPERE_FRIENDY_FIRE_SIZE": -0.1,
                "COEF_IF_MOVE": 1.0,
                "TIME_COEF_IF_MOVE": 1.1,
                "BOT_MOVE_IF_DELTA": 3.01,
                "NEXT_SHOT_MISS_CHANCE_100": 100.0,
                "NEXT_SHOT_MISS_Y_OFFSET": 1.0,
                "ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
                "ANY_PART_SHOOT_TIME": 15.0,
                "WEAPON_ROOT_OFFSET": 0.35,
                "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
                "MAX_AIM_TIME": 1.5,
                "OFFSET_RECAL_ANYWAY_TIME": 1.0,
                "BASE_SHIEF_STATIONARY_GRENADE": 1.1,
                "XZ_COEF_STATIONARY_GRENADE": 0.2,
                "Y_TOP_OFFSET_COEF": 0.001,
                "Y_BOTTOM_OFFSET_COEF": 0.015
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            "Look": {
                "OLD_TIME_POINT": 11.0,
                "WAIT_NEW_SENSOR": 2.1,
                "WAIT_NEW__LOOK_SENSOR": 7.8,
                "LOOK_AROUND_DELTA": 1.1,
                "MAX_VISION_GRASS_METERS": 0.8,
                "MAX_VISION_GRASS_METERS_FLARE": 8.0,
                "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
                "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
                "LightOnVisionDistance": 45.0,
                "FAR_DISTANCE": 160.0,
                "FarDeltaTimeSec": 3.0,
                "MIDDLE_DIST": 90.0,
                "MiddleDeltaTimeSec": 1.0,
                "CloseDeltaTimeSec": 0.1,
                "POSIBLE_VISION_SPACE": 1.2,
                "GOAL_TO_FULL_DISSAPEAR": 1.1,
                "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
                "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
                "COME_TO_BODY_DIST": 1.2,
                "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
                "VISIBLE_DISNACE_WITH_LIGHT": 100.0,
                "ENEMY_LIGHT_ADD": 48.0,
                "ENEMY_LIGHT_START_DIST": 90.0,
                "CAN_LOOK_TO_WALL": true,
                "DIST_NOT_TO_IGNORE_WALL": 15.0,
                "DIST_CHECK_WALL": 20.0,
                "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
                "MIN_LOOK_AROUD_TIME": 20.0,
                "OPTIMIZE_TO_ONLY_BODY": true
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            "Shoot": {
                "RECOIL_TIME_NORMALIZE": 1.0,
                "RECOIL_PER_METER": 0.02,
                "MAX_RECOIL_PER_METER": 0.1,
                "HORIZONT_RECOIL_COEF": 0.1,
                "WAIT_NEXT_SINGLE_SHOT": 0.2,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
                "MARKSMAN_DIST_SEK_COEF": 44.0,
                "FINGER_HOLD_SINGLE_SHOT": 0.14,
                "BASE_AUTOMATIC_TIME": 0.2,
                "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
                "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
                "FAR_DIST_ENEMY": 20.0,
                "SHOOT_FROM_COVER": 4,
                "FAR_DIST_ENEMY_SQR": 400.0,
                "MAX_DIST_COEF": 1.35,
                "RECOIL_DELTA_PRESS": 0.15,
                "RUN_DIST_NO_AMMO": 25.0,
                "RUN_DIST_NO_AMMO_SQRT": 625.0,
                "CAN_SHOOTS_TIME_TO_AMBUSH": 993,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
                "RELOAD_PECNET_NO_ENEMY": 0.6,
                "CHANCE_TO_CHANGE_WEAPON": 100.0,
                "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 80.0,
                "LOW_DIST_TO_CHANGE_WEAPON": 5.0,
                "FAR_DIST_TO_CHANGE_WEAPON": 30.0,
                "SUPPRESS_BY_SHOOT_TIME": 6.0,
                "SUPPRESS_TRIGGERS_DOWN": 3,
                "DIST_TO_CHANGE_TO_MAIN": 15.0,
                "WAIT_NEXT_STATIONARY_GRENADE": 1.0,
                "FINGER_HOLD_STATIONARY_GRENADE": 0.3,
                "VALIDATE_MALFUNCTION_CHANCE": 0,
                "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
                "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
                "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
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            "Move": {
                "BASE_ROTATE_SPEED": 270.0,
                "REACH_DIST": 0.5,
                "REACH_DIST_RUN": 0.8,
                "START_SLOW_DIST": 1.5,
                "BASESTART_SLOW_DIST": 1.1,
                "SLOW_COEF": 7.0,
                "DIST_TO_CAN_CHANGE_WAY": 8.0,
                "DIST_TO_START_RAYCAST": 15.0,
                "BASE_START_SERACH": 35.0,
                "UPDATE_TIME_RECAL_WAY": 7.0,
                "FAR_DIST": 4.0,
                "FAR_DIST_SQR": 16.0,
                "DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
                "DIST_TO_START_RAYCAST_SQR": 225.0,
                "BASE_SQRT_START_SERACH": 1225.0,
                "Y_APPROXIMATION": 0.7,
                "DELTA_LAST_SEEN_ENEMY": 20.0,
                "REACH_DIST_COVER": 2.0,
                "RUN_TO_COVER_MIN": 2.0,
                "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
                "RUN_IF_CANT_SHOOT": false,
                "RUN_IF_GAOL_FAR_THEN": 10.0,
                "SEC_TO_CHANGE_TO_RUN": 3.0,
                "ETERNITY_STAMINA": true
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            "Grenade": {
                "DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
                "DELTA_NEXT_ATTEMPT": 10.0,
                "MIN_DIST_NOT_TO_THROW": 8.0,
                "NEAR_DELTA_THROW_TIME_SEC": 2.0,
                "MIN_THROW_GRENADE_DIST": 12.0,
                "MIN_THROW_GRENADE_DIST_SQRT": 144.0,
                "MIN_DIST_NOT_TO_THROW_SQR": 64.0,
                "RUN_AWAY": 22.0,
                "RUN_AWAY_SQR": 484.0,
                "ADD_GRENADE_AS_DANGER": 65.0,
                "ADD_GRENADE_AS_DANGER_SQR": 4225.0,
                "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
                "GrenadePerMeter": 0.1,
                "REQUEST_DIST_MUST_THROW_SQRT": 9.0,
                "REQUEST_DIST_MUST_THROW": 3.0,
                "BEWARE_TYPE": 2,
                "SHOOT_TO_SMOKE_CHANCE_100": 50.0,
                "CHANCE_RUN_FLASHED_100": 100.0,
                "MAX_FLASHED_DIST_TO_SHOOT": 10.0,
                "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
                "FLASH_GRENADE_TIME_COEF": 0.25,
                "SIZE_SPOTTED_COEF": 2.0,
                "BE_ATTENTION_COEF": 4.0,
                "TIME_SHOOT_TO_FLASH": 4.0,
                "CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
                "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
                "CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
                "SMOKE_CHECK_DELTA": 1.0,
                "DELTA_GRENADE_START_TIME": 0.01,
                "AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
                "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
                "NO_RUN_FROM_AI_GRENADES": true,
                "MAX_THROW_POWER": 25.0,
                "MIN_THROW_DIST_PERCENT_0_1": 0.7,
                "GrenadePrecision": 0.1,
                "STOP_WHEN_THROW_GRENADE": true,
                "WAIT_TIME_TURN_AWAY": 0.2,
                "SMOKE_SUPPRESS_DELTA": 20.0,
                "DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
                "STUN_SUPPRESS_DELTA": 9.0,
                "CHEAT_START_GRENADE_PLACE": false,
                "CAN_THROW_STRAIGHT_CONTACT": true,
                "STRAIGHT_CONTACT_DELTA_SEC": -1.0,
                "ANG_TYPE": 1
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            "Change": {
                "SMOKE_VISION_DIST": 0.6,
                "SMOKE_GAIN_SIGHT": 1.6,
                "SMOKE_SCATTERING": 1.6,
                "SMOKE_PRECICING": 1.6,
                "SMOKE_HEARING": 1.0,
                "SMOKE_ACCURATY": 1.6,
                "SMOKE_LAY_CHANCE": 1.6,
                "FLASH_VISION_DIST": 0.05,
                "FLASH_GAIN_SIGHT": 1.8,
                "FLASH_SCATTERING": 1.6,
                "FLASH_PRECICING": 1.6,
                "FLASH_HEARING": 1.0,
                "FLASH_ACCURATY": 1.6,
                "FLASH_LAY_CHANCE": 1.0,
                "STUN_HEARING": 0.01
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            "Cover": {
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
                "SOUND_TO_GET_SPOTTED": 2.0,
                "TIME_TO_MOVE_TO_COVER": 15.0,
                "MAX_DIST_OF_COVER": 4.0,
                "CHANGE_RUN_TO_COVER_SEC": 5.0,
                "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
                "MIN_DIST_TO_ENEMY": 9.0,
                "DIST_CANT_CHANGE_WAY": 5.0,
                "DIST_CHECK_SFETY": 9.0,
                "TIME_CHECK_SAFE": 2.0,
                "HIDE_TO_COVER_TIME": 1.5,
                "MAX_DIST_OF_COVER_SQR": 16.0,
                "DIST_CANT_CHANGE_WAY_SQR": 25.0,
                "SPOTTED_COVERS_RADIUS": 2.5,
                "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
                "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
                "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
                "OFFSET_LOOK_ALONG_WALL_ANG": 20,
                "SPOTTED_GRENADE_RADIUS": 16.0,
                "MAX_SPOTTED_TIME_SEC": 55.0,
                "WAIT_INT_COVER_FINDING_ENEMY": 2.0,
                "CLOSE_DIST_POINT_SQRT": 4.0,
                "DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
                "MOVE_TO_COVER_WHEN_TARGET": false,
                "RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
                "SPOTTED_GRENADE_TIME": 7.0,
                "DEPENDS_Y_DIST_TO_BOT": false,
                "RUN_IF_FAR": 15.0,
                "RUN_IF_FAR_SQRT": 225.0,
                "STAY_IF_FAR": 25.0,
                "STAY_IF_FAR_SQRT": 625.0,
                "CHECK_COVER_ENEMY_LOOK": false,
                "SHOOT_NEAR_TO_LEAVE": 2,
                "SHOOT_NEAR_SEC_PERIOD": 0.5,
                "HITS_TO_LEAVE_COVER": 1,
                "HITS_TO_LEAVE_COVER_UNKNOWN": 1,
                "DOG_FIGHT_AFTER_LEAVE": 4.0,
                "NOT_LOOK_AT_WALL_IS_DANGER": true,
                "MIN_DEFENCE_LEVEL": 22.0,
                "REWORK_NOT_TO_SHOOT": true,
                "DELETE_POINTS_BEHIND_ENEMIES": true,
                "GOOD_DIST_TO_POINT_COEF": 1.8,
                "ENEMY_DIST_TO_GO_OUT": 1.0,
                "CHECK_CLOSEST_FRIEND": false,
                "STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0
            },
            "Patrol": {
                "LOOK_TIME_BASE": 12.0,
                "RESERVE_TIME_STAY": 72.0,
                "FRIEND_SEARCH_SEC": 12.0,
                "TALK_DELAY": 31.1,
                "MIN_TALK_DELAY": 35.0,
                "TALK_DELAY_BIG": 45.1,
                "CHANGE_WAY_TIME": 3325.1,
                "MIN_DIST_TO_CLOSE_TALK": 5.0,
                "VISION_DIST_COEF_PEACE": 1.0,
                "MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
                "CHANCE_TO_CUT_WAY_0_100": 75.0,
                "CUT_WAY_MIN_0_1": 0.4,
                "CUT_WAY_MAX_0_1": 0.65,
                "CHANCE_TO_CHANGE_WAY_0_100": 30.0,
                "CHANCE_TO_SHOOT_DEADBODY": 52,
                "SUSPETION_PLACE_LIFETIME": 7.0,
                "RESERVE_OUT_TIME": 60.0,
                "CLOSE_TO_SELECT_RESERV_WAY": 25.0,
                "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
                "CAN_CHOOSE_RESERV": true,
                "TRY_CHOOSE_RESERV_WAY_ON_START": true
            },
            "Hearing": {
                "BOT_CLOSE_PANIC_DIST": 1.0,
                "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
                "DISPERSION_COEF": 10.0,
                "CLOSE_DIST": 26.0,
                "FAR_DIST": 56.0,
                "SOUND_DIR_DEEFREE": 30.0,
                "DIST_PLACE_TO_FIND_POINT": 70.0,
                "DEAD_BODY_SOUND_RAD": 30.0,
                "LOOK_ONLY_DANGER": false,
                "RESET_TIMER_DIST": 17.0,
                "HEAR_DELAY_WHEN_PEACE": 0.0,
                "HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
                "LOOK_ONLY_DANGER_DELTA": 9.0
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            "Mind": {
                "MIN_SHOOTS_TIME": 2,
                "MAX_SHOOTS_TIME": 4,
                "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
                "DAMAGE_REDUCTION_TIME_SEC": 20.0,
                "MIN_DAMAGE_SCARE": 20.0,
                "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
                "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
                "TIME_TO_FIND_ENEMY": 22.0,
                "MAX_AGGRO_BOT_DIST": 100.0,
                "HIT_POINT_DETECTION": 4.0,
                "DANGER_POINT_CHOOSE_COEF": 1.0,
                "SIMPLE_POINT_CHOOSE_COEF": 0.4,
                "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
                "COVER_DIST_COEF": 1.5,
                "DIST_TO_FOUND_SQRT": 400.0,
                "MAX_AGGRO_BOT_DIST_SQR": 10000.0,
                "DIST_TO_STOP_RUN_ENEMY": 15.0,
                "ENEMY_LOOK_AT_ME_ANG": 15.0,
                "MIN_START_AGGRESION_COEF": 1.0,
                "MAX_START_AGGRESION_COEF": 3.0,
                "BULLET_FEEL_DIST": 360.0,
                "BULLET_FEEL_CLOSE_SDIST": 1.0,
                "ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
                "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
                "FRIEND_DEAD_AGR_LOW": -0.2,
                "FRIEND_AGR_KILL": 0.2,
                "LAST_ENEMY_LOOK_TO": 40.0,
                "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
                "CAN_USE_MEDS": true,
                "SUSPETION_POINT_CHANCE_ADD100": 0.0,
                "AMBUSH_WHEN_UNDER_FIRE": true,
                "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
                "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
                "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
                "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
                "PROTECT_TIME_REAL": true,
                "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
                "CAN_PANIC_IS_PROTECT": false,
                "NO_RUN_AWAY_FOR_SAFE": true,
                "PART_PERCENT_TO_HEAL": 0.65,
                "PROTECT_DELTA_HEAL_SEC": 10.0,
                "CAN_STAND_BY": false,
                "CAN_THROW_REQUESTS": true,
                "GROUP_ANY_PHRASE_DELAY": 20.0,
                "GROUP_EXACTLY_PHRASE_DELAY": 20.0,
                "DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
                "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
                "DOG_FIGHT_OUT": 6.0,
                "DOG_FIGHT_IN": 3.0,
                "SHOOT_INSTEAD_DOG_FIGHT": 9.0,
                "PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
                "STANDART_AMBUSH_DIST": 100.0,
                "AI_POWER_COEF": 120.0,
                "COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
                "COVER_SELF_ALWAYS_IF_DAMAGED": false,
                "SEC_TO_MORE_DIST_TO_RUN": 10.0,
                "HEAL_DELAY_SEC": 5.0,
                "HIT_DELAY_WHEN_HAVE_SMT": -1.0,
                "HIT_DELAY_WHEN_PEACE": -1.0,
                "TALK_WITH_QUERY": true,
                "DANGER_EXPIRE_TIME_MIN": 0.4,
                "DANGER_EXPIRE_TIME_MAX": 1.2,
                "PANIC_RUN_WEIGHT": 1.0,
                "PANIC_SIT_WEIGHT": 80.0,
                "PANIC_LAY_WEIGHT": 20.0,
                "PANIC_NONE_WEIGHT": 40.0,
                "CAN_TAKE_ITEMS": false,
                "PANIC_SIT_WEIGHT_PEACE": 60.0
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            "Boss": {
                "BOSS_DIST_TO_WARNING": 34.0,
                "BOSS_DIST_TO_WARNING_SQRT": 1156.0,
                "BOSS_DIST_TO_WARNING_OUT": 43.0,
                "BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
                "BOSS_DIST_TO_SHOOT": 16.0,
                "BOSS_DIST_TO_SHOOT_SQRT": 256.0,
                "CHANCE_TO_SEND_GRENADE_100": 100.0,
                "MAX_DIST_COVER_BOSS": 25.0,
                "MAX_DIST_COVER_BOSS_SQRT": 625.0,
                "MAX_DIST_DECIDER_TO_SEND": 35.0,
                "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
                "TIME_AFTER_LOSE": 15.0,
                "TIME_AFTER_LOSE_DELTA": 60.0,
                "PERSONS_SEND": 2,
                "DELTA_SEARCH_TIME": 18.0,
                "COVER_TO_SEND": true,
                "WAIT_NO_ATTACK_SAVAGE": 10.0,
                "CHANCE_USE_RESERVE_PATROL_100": 30.0,
                "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
                "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65.0,
                "KILLA_START_SEARCH_SEC": 40.0,
                "KILLA_CONTUTION_TIME": 5.0,
                "KILLA_CLOSE_ATTACK_DIST": 8.0,
                "KILLA_MIDDLE_ATTACK_DIST": 32.0,
                "KILLA_LARGE_ATTACK_DIST": 61.0,
                "KILLA_SEARCH_METERS": 30.0,
                "KILLA_DEF_DIST_SQRT": 225.0,
                "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
                "KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
                "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
                "KILLA_CLOSEATTACK_TIMES": 3,
                "KILLA_CLOSEATTACK_DELAY": 10.0,
                "KILLA_HOLD_DELAY": 5.0,
                "KILLA_BULLET_TO_RELOAD": 15,
                "SHALL_WARN": true,
                "KOJANIY_DIST_WHEN_READY": 40.0,
                "KOJANIY_DIST_TO_BE_ENEMY": 200.0,
                "KOJANIY_MIN_DIST_TO_LOOT": 20.0,
                "KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
                "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
                "KOJANIY_MANY_ENEMIES_COEF": 1.5,
                "KILLA_ENEMIES_TO_ATTACK": 3,
                "KILLA_ONE_IS_CLOSE": 20.0,
                "KILLA_TRIGGER_DOWN_DELAY": 0.1,
                "KILLA_WAIT_IN_COVER_COEF": 0.1,
                "KOJANIY_COVER_POWER": 500.0,
                "KOJANIY_FIGHT_CENTER_POS_ME": false,
                "KOJANIY_DIST_CORE_SPOS_RECALC": 25.0,
                "KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625.0,
                "GLUHAR_FOLLOWER_PATH_NAME": "Snipe",
                "GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
                "GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
                "GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
                "GLUHAR_ASSAULT_ATTACK_DIST": 30,
                "GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
                "GLUHAR_TIME_TO_ASSAULT": 10,
                "DIST_TO_PROTECT_BOSS": 15
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            "Core": {
                "VisibleAngle": 160.0,
                "VisibleDistance": 142.0,
                "GainSightCoef": 0.1,
                "ScatteringPerMeter": 0.045,
                "ScatteringClosePerMeter": 0.12,
                "DamageCoeff": 1.0,
                "HearingSense": 3.9,
                "CanRun": true,
                "CanGrenade": true,
                "AimingType": "normal",
                "PistolFireDistancePref": 35.0,
                "ShotgunFireDistancePref": 50.0,
                "RifleFireDistancePref": 100.0,
                "AccuratySpeed": 0.2,
                "WaitInCoverBetweenShotsSec": 0.3
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            "Scattering": {
                "MinScatter": 0.03,
                "WorkingScatter": 0.15,
                "MaxScatter": 0.4,
                "SpeedUp": 0.3,
                "SpeedUpAim": 1.4,
                "SpeedDown": -0.3,
                "ToSlowBotSpeed": 1.5,
                "ToLowBotSpeed": 2.4,
                "ToUpBotSpeed": 3.6,
                "MovingSlowCoef": 1.5,
                "ToLowBotAngularSpeed": 80.0,
                "ToStopBotAngularSpeed": 40.0,
                "FromShot": 0.001,
                "TracerCoef": 1.3,
                "HandDamageScatteringMinMax": 0.7,
                "HandDamageAccuracySpeed": 1.3,
                "BloodFall": 1.45,
                "Caution": 0.3,
                "ToCaution": 0.6,
                "RecoilControlCoefShootDone": 0.0003,
                "RecoilControlCoefShootDoneAuto": 0.00015,
                "AMPLITUDE_FACTOR": 0.25,
                "AMPLITUDE_SPEED": 0.1,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
                "DIST_NOT_TO_SHOOT": 0.3,
                "PoseChnageCoef": 0.1,
                "LayFactor": 0.1,
                "RecoilYCoef": 0.0005,
                "RecoilYCoefSppedDown": -0.52,
                "RecoilYMax": 1.0
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            "Lay": {
                "CHECK_SHOOT_WHEN_LAYING": false,
                "DELTA_LAY_CHECK": 2.0,
                "DELTA_GETUP": 2.7,
                "DELTA_AFTER_GETUP": 10.0,
                "CLEAR_POINTS_OF_SCARE_SEC": 20.0,
                "MAX_LAY_TIME": 35.0,
                "DELTA_WANT_LAY_CHECL_SEC": 5.0,
                "ATTACK_LAY_CHANCE": 25.0,
                "DIST_TO_COVER_TO_LAY": 3.5,
                "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
                "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
                "DIST_ENEMY_NULL_DANGER_LAY": 15.0,
                "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
                "DIST_ENEMY_GETUP_LAY": 10.0,
                "DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
                "DIST_ENEMY_CAN_LAY": 15.0,
                "DIST_ENEMY_CAN_LAY_SQRT": 225.0,
                "LAY_AIM": 0.6,
                "MIN_CAN_LAY_DIST_SQRT": 121.0,
                "MIN_CAN_LAY_DIST": 11.0,
                "MAX_CAN_LAY_DIST_SQRT": 40000.0,
                "MAX_CAN_LAY_DIST": 200.0,
                "LAY_CHANCE_DANGER": 40.0,
                "DAMAGE_TIME_TO_GETUP": 3
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            "Aiming": {
                "MAX_AIM_PRECICING": 2.0,
                "BETTER_PRECICING_COEF": 0.9,
                "RECALC_DIST": 0.7,
                "RECALC_SQR_DIST": 0.48999998,
                "COEF_FROM_COVER": 0.45,
                "PANIC_COEF": 1.2,
                "PANIC_ACCURATY_COEF": 1.2,
                "HARD_AIM": 0.75,
                "PANIC_TIME": 2.0,
                "RECALC_MUST_TIME": 3,
                "DAMAGE_PANIC_TIME": 15.0,
                "DANGER_UP_POINT": 1.3,
                "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
                "DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
                "MIN_TIME_DISCARD_AIM_SEC": 0.3,
                "MAX_TIME_DISCARD_AIM_SEC": 0.6,
                "XZ_COEF": 0.10,
                "SHOOT_TO_CHANGE_PRIORITY": 5525,
                "BOTTOM_COEF": 0.1,
                "FIRST_CONTACT_ADD_SEC": 0.1,
                "FIRST_CONTACT_ADD_CHANCE_100": 80.0,
                "BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
                "BASE_HIT_AFFECTION_MIN_ANG": 4.0,
                "BASE_HIT_AFFECTION_MAX_ANG": 10.0,
                "BASE_SHIEF": 0.05,
                "SCATTERING_HAVE_DAMAGE_COEF": 2.0,
                "SCATTERING_DIST_MODIF": 0.67,
                "SCATTERING_DIST_MODIF_CLOSE": 0.6,
                "AIMING_TYPE": 5,
                "DIST_TO_SHOOT_TO_CENTER": 3.0,
                "DIST_TO_SHOOT_NO_OFFSET": 3.0,
                "SHPERE_FRIENDY_FIRE_SIZE": -0.1,
                "COEF_IF_MOVE": 1.0,
                "TIME_COEF_IF_MOVE": 1.1,
                "BOT_MOVE_IF_DELTA": 3.01,
                "NEXT_SHOT_MISS_CHANCE_100": 100.0,
                "NEXT_SHOT_MISS_Y_OFFSET": 1.0,
                "ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
                "ANY_PART_SHOOT_TIME": 15.0,
                "WEAPON_ROOT_OFFSET": 0.35,
                "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
                "MAX_AIM_TIME": 1.5,
                "OFFSET_RECAL_ANYWAY_TIME": 1.0,
                "BASE_SHIEF_STATIONARY_GRENADE": 1.1,
                "XZ_COEF_STATIONARY_GRENADE": 0.2,
                "Y_TOP_OFFSET_COEF": 0.001,
                "Y_BOTTOM_OFFSET_COEF": 0.015
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            "Look": {
                "OLD_TIME_POINT": 11.0,
                "WAIT_NEW_SENSOR": 2.1,
                "WAIT_NEW__LOOK_SENSOR": 7.8,
                "LOOK_AROUND_DELTA": 1.1,
                "MAX_VISION_GRASS_METERS": 0.8,
                "MAX_VISION_GRASS_METERS_FLARE": 8.0,
                "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
                "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
                "LightOnVisionDistance": 45.0,
                "FAR_DISTANCE": 160.0,
                "FarDeltaTimeSec": 3.0,
                "MIDDLE_DIST": 90.0,
                "MiddleDeltaTimeSec": 1.0,
                "CloseDeltaTimeSec": 0.1,
                "POSIBLE_VISION_SPACE": 1.2,
                "GOAL_TO_FULL_DISSAPEAR": 1.1,
                "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
                "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
                "COME_TO_BODY_DIST": 1.2,
                "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
                "VISIBLE_DISNACE_WITH_LIGHT": 100.0,
                "ENEMY_LIGHT_ADD": 48.0,
                "ENEMY_LIGHT_START_DIST": 90.0,
                "CAN_LOOK_TO_WALL": true,
                "DIST_NOT_TO_IGNORE_WALL": 15.0,
                "DIST_CHECK_WALL": 20.0,
                "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
                "MIN_LOOK_AROUD_TIME": 20.0,
                "OPTIMIZE_TO_ONLY_BODY": true
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            "Shoot": {
                "RECOIL_TIME_NORMALIZE": 1.0,
                "RECOIL_PER_METER": 0.02,
                "MAX_RECOIL_PER_METER": 0.1,
                "HORIZONT_RECOIL_COEF": 0.1,
                "WAIT_NEXT_SINGLE_SHOT": 0.2,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
                "MARKSMAN_DIST_SEK_COEF": 44.0,
                "FINGER_HOLD_SINGLE_SHOT": 0.14,
                "BASE_AUTOMATIC_TIME": 0.2,
                "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
                "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
                "FAR_DIST_ENEMY": 20.0,
                "SHOOT_FROM_COVER": 4,
                "FAR_DIST_ENEMY_SQR": 400.0,
                "MAX_DIST_COEF": 1.35,
                "RECOIL_DELTA_PRESS": 0.15,
                "RUN_DIST_NO_AMMO": 25.0,
                "RUN_DIST_NO_AMMO_SQRT": 625.0,
                "CAN_SHOOTS_TIME_TO_AMBUSH": 993,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
                "RELOAD_PECNET_NO_ENEMY": 0.6,
                "CHANCE_TO_CHANGE_WEAPON": 100.0,
                "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 80.0,
                "LOW_DIST_TO_CHANGE_WEAPON": 5.0,
                "FAR_DIST_TO_CHANGE_WEAPON": 30.0,
                "SUPPRESS_BY_SHOOT_TIME": 6.0,
                "SUPPRESS_TRIGGERS_DOWN": 3,
                "DIST_TO_CHANGE_TO_MAIN": 15.0,
                "WAIT_NEXT_STATIONARY_GRENADE": 1.0,
                "FINGER_HOLD_STATIONARY_GRENADE": 0.3,
                "VALIDATE_MALFUNCTION_CHANCE": 0,
                "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
                "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
                "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
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            "Move": {
                "BASE_ROTATE_SPEED": 270.0,
                "REACH_DIST": 0.5,
                "REACH_DIST_RUN": 0.8,
                "START_SLOW_DIST": 1.5,
                "BASESTART_SLOW_DIST": 1.1,
                "SLOW_COEF": 7.0,
                "DIST_TO_CAN_CHANGE_WAY": 8.0,
                "DIST_TO_START_RAYCAST": 15.0,
                "BASE_START_SERACH": 35.0,
                "UPDATE_TIME_RECAL_WAY": 7.0,
                "FAR_DIST": 4.0,
                "FAR_DIST_SQR": 16.0,
                "DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
                "DIST_TO_START_RAYCAST_SQR": 225.0,
                "BASE_SQRT_START_SERACH": 1225.0,
                "Y_APPROXIMATION": 0.7,
                "DELTA_LAST_SEEN_ENEMY": 20.0,
                "REACH_DIST_COVER": 2.0,
                "RUN_TO_COVER_MIN": 2.0,
                "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
                "RUN_IF_CANT_SHOOT": false,
                "RUN_IF_GAOL_FAR_THEN": 10.0,
                "SEC_TO_CHANGE_TO_RUN": 3.0,
                "ETERNITY_STAMINA": true
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            "Grenade": {
                "DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
                "DELTA_NEXT_ATTEMPT": 10.0,
                "MIN_DIST_NOT_TO_THROW": 8.0,
                "NEAR_DELTA_THROW_TIME_SEC": 2.0,
                "MIN_THROW_GRENADE_DIST": 12.0,
                "MIN_THROW_GRENADE_DIST_SQRT": 144.0,
                "MIN_DIST_NOT_TO_THROW_SQR": 64.0,
                "RUN_AWAY": 22.0,
                "RUN_AWAY_SQR": 484.0,
                "ADD_GRENADE_AS_DANGER": 65.0,
                "ADD_GRENADE_AS_DANGER_SQR": 4225.0,
                "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
                "GrenadePerMeter": 0.1,
                "REQUEST_DIST_MUST_THROW_SQRT": 9.0,
                "REQUEST_DIST_MUST_THROW": 3.0,
                "BEWARE_TYPE": 2,
                "SHOOT_TO_SMOKE_CHANCE_100": 50.0,
                "CHANCE_RUN_FLASHED_100": 100.0,
                "MAX_FLASHED_DIST_TO_SHOOT": 10.0,
                "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
                "FLASH_GRENADE_TIME_COEF": 0.25,
                "SIZE_SPOTTED_COEF": 2.0,
                "BE_ATTENTION_COEF": 4.0,
                "TIME_SHOOT_TO_FLASH": 4.0,
                "CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
                "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
                "CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
                "SMOKE_CHECK_DELTA": 1.0,
                "DELTA_GRENADE_START_TIME": 0.01,
                "AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
                "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
                "NO_RUN_FROM_AI_GRENADES": true,
                "MAX_THROW_POWER": 25.0,
                "MIN_THROW_DIST_PERCENT_0_1": 0.7,
                "GrenadePrecision": 0.1,
                "STOP_WHEN_THROW_GRENADE": true,
                "WAIT_TIME_TURN_AWAY": 0.2,
                "SMOKE_SUPPRESS_DELTA": 20.0,
                "DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
                "STUN_SUPPRESS_DELTA": 9.0,
                "CHEAT_START_GRENADE_PLACE": false,
                "CAN_THROW_STRAIGHT_CONTACT": true,
                "STRAIGHT_CONTACT_DELTA_SEC": -1.0,
                "ANG_TYPE": 1
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            "Change": {
                "SMOKE_VISION_DIST": 0.6,
                "SMOKE_GAIN_SIGHT": 1.6,
                "SMOKE_SCATTERING": 1.6,
                "SMOKE_PRECICING": 1.6,
                "SMOKE_HEARING": 1.0,
                "SMOKE_ACCURATY": 1.6,
                "SMOKE_LAY_CHANCE": 1.6,
                "FLASH_VISION_DIST": 0.05,
                "FLASH_GAIN_SIGHT": 1.8,
                "FLASH_SCATTERING": 1.6,
                "FLASH_PRECICING": 1.6,
                "FLASH_HEARING": 1.0,
                "FLASH_ACCURATY": 1.6,
                "FLASH_LAY_CHANCE": 1.0,
                "STUN_HEARING": 0.01
            },
            "Cover": {
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
                "SOUND_TO_GET_SPOTTED": 2.0,
                "TIME_TO_MOVE_TO_COVER": 15.0,
                "MAX_DIST_OF_COVER": 4.0,
                "CHANGE_RUN_TO_COVER_SEC": 5.0,
                "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
                "MIN_DIST_TO_ENEMY": 9.0,
                "DIST_CANT_CHANGE_WAY": 5.0,
                "DIST_CHECK_SFETY": 9.0,
                "TIME_CHECK_SAFE": 2.0,
                "HIDE_TO_COVER_TIME": 1.5,
                "MAX_DIST_OF_COVER_SQR": 16.0,
                "DIST_CANT_CHANGE_WAY_SQR": 25.0,
                "SPOTTED_COVERS_RADIUS": 2.5,
                "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
                "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
                "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
                "OFFSET_LOOK_ALONG_WALL_ANG": 20,
                "SPOTTED_GRENADE_RADIUS": 16.0,
                "MAX_SPOTTED_TIME_SEC": 55.0,
                "WAIT_INT_COVER_FINDING_ENEMY": 2.0,
                "CLOSE_DIST_POINT_SQRT": 4.0,
                "DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
                "MOVE_TO_COVER_WHEN_TARGET": false,
                "RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
                "SPOTTED_GRENADE_TIME": 7.0,
                "DEPENDS_Y_DIST_TO_BOT": false,
                "RUN_IF_FAR": 15.0,
                "RUN_IF_FAR_SQRT": 225.0,
                "STAY_IF_FAR": 25.0,
                "STAY_IF_FAR_SQRT": 625.0,
                "CHECK_COVER_ENEMY_LOOK": false,
                "SHOOT_NEAR_TO_LEAVE": 2,
                "SHOOT_NEAR_SEC_PERIOD": 0.5,
                "HITS_TO_LEAVE_COVER": 1,
                "HITS_TO_LEAVE_COVER_UNKNOWN": 1,
                "DOG_FIGHT_AFTER_LEAVE": 4.0,
                "NOT_LOOK_AT_WALL_IS_DANGER": true,
                "MIN_DEFENCE_LEVEL": 22.0,
                "REWORK_NOT_TO_SHOOT": true,
                "DELETE_POINTS_BEHIND_ENEMIES": true,
                "GOOD_DIST_TO_POINT_COEF": 1.8,
                "ENEMY_DIST_TO_GO_OUT": 1.0,
                "CHECK_CLOSEST_FRIEND": false,
                "STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0
            },
            "Patrol": {
                "LOOK_TIME_BASE": 12.0,
                "RESERVE_TIME_STAY": 72.0,
                "FRIEND_SEARCH_SEC": 12.0,
                "TALK_DELAY": 31.1,
                "MIN_TALK_DELAY": 35.0,
                "TALK_DELAY_BIG": 45.1,
                "CHANGE_WAY_TIME": 3325.1,
                "MIN_DIST_TO_CLOSE_TALK": 5.0,
                "VISION_DIST_COEF_PEACE": 1.0,
                "MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
                "CHANCE_TO_CUT_WAY_0_100": 75.0,
                "CUT_WAY_MIN_0_1": 0.4,
                "CUT_WAY_MAX_0_1": 0.65,
                "CHANCE_TO_CHANGE_WAY_0_100": 30.0,
                "CHANCE_TO_SHOOT_DEADBODY": 52,
                "SUSPETION_PLACE_LIFETIME": 7.0,
                "RESERVE_OUT_TIME": 60.0,
                "CLOSE_TO_SELECT_RESERV_WAY": 25.0,
                "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
                "CAN_CHOOSE_RESERV": true,
                "TRY_CHOOSE_RESERV_WAY_ON_START": true
            },
            "Hearing": {
                "BOT_CLOSE_PANIC_DIST": 1.0,
                "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
                "DISPERSION_COEF": 10.0,
                "CLOSE_DIST": 26.0,
                "FAR_DIST": 56.0,
                "SOUND_DIR_DEEFREE": 30.0,
                "DIST_PLACE_TO_FIND_POINT": 70.0,
                "DEAD_BODY_SOUND_RAD": 30.0,
                "LOOK_ONLY_DANGER": false,
                "RESET_TIMER_DIST": 17.0,
                "HEAR_DELAY_WHEN_PEACE": 0.0,
                "HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
                "LOOK_ONLY_DANGER_DELTA": 9.0
            },
            "Mind": {
                "MIN_SHOOTS_TIME": 2,
                "MAX_SHOOTS_TIME": 4,
                "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
                "DAMAGE_REDUCTION_TIME_SEC": 20.0,
                "MIN_DAMAGE_SCARE": 20.0,
                "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
                "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
                "TIME_TO_FIND_ENEMY": 22.0,
                "MAX_AGGRO_BOT_DIST": 100.0,
                "HIT_POINT_DETECTION": 4.0,
                "DANGER_POINT_CHOOSE_COEF": 1.0,
                "SIMPLE_POINT_CHOOSE_COEF": 0.4,
                "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
                "COVER_DIST_COEF": 1.5,
                "DIST_TO_FOUND_SQRT": 400.0,
                "MAX_AGGRO_BOT_DIST_SQR": 10000.0,
                "DIST_TO_STOP_RUN_ENEMY": 15.0,
                "ENEMY_LOOK_AT_ME_ANG": 15.0,
                "MIN_START_AGGRESION_COEF": 1.0,
                "MAX_START_AGGRESION_COEF": 3.0,
                "BULLET_FEEL_DIST": 360.0,
                "BULLET_FEEL_CLOSE_SDIST": 1.0,
                "ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
                "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
                "FRIEND_DEAD_AGR_LOW": -0.2,
                "FRIEND_AGR_KILL": 0.2,
                "LAST_ENEMY_LOOK_TO": 40.0,
                "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
                "CAN_USE_MEDS": true,
                "SUSPETION_POINT_CHANCE_ADD100": 0.0,
                "AMBUSH_WHEN_UNDER_FIRE": true,
                "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
                "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
                "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
                "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
                "PROTECT_TIME_REAL": true,
                "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
                "CAN_PANIC_IS_PROTECT": false,
                "NO_RUN_AWAY_FOR_SAFE": true,
                "PART_PERCENT_TO_HEAL": 0.65,
                "PROTECT_DELTA_HEAL_SEC": 10.0,
                "CAN_STAND_BY": false,
                "CAN_THROW_REQUESTS": true,
                "GROUP_ANY_PHRASE_DELAY": 20.0,
                "GROUP_EXACTLY_PHRASE_DELAY": 20.0,
                "DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
                "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
                "DOG_FIGHT_OUT": 6.0,
                "DOG_FIGHT_IN": 3.0,
                "SHOOT_INSTEAD_DOG_FIGHT": 9.0,
                "PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
                "STANDART_AMBUSH_DIST": 100.0,
                "AI_POWER_COEF": 120.0,
                "COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
                "COVER_SELF_ALWAYS_IF_DAMAGED": false,
                "SEC_TO_MORE_DIST_TO_RUN": 10.0,
                "HEAL_DELAY_SEC": 5.0,
                "HIT_DELAY_WHEN_HAVE_SMT": -1.0,
                "HIT_DELAY_WHEN_PEACE": -1.0,
                "TALK_WITH_QUERY": true,
                "DANGER_EXPIRE_TIME_MIN": 0.4,
                "DANGER_EXPIRE_TIME_MAX": 1.2,
                "PANIC_RUN_WEIGHT": 1.0,
                "PANIC_SIT_WEIGHT": 80.0,
                "PANIC_LAY_WEIGHT": 20.0,
                "PANIC_NONE_WEIGHT": 40.0,
                "CAN_TAKE_ITEMS": false,
                "PANIC_SIT_WEIGHT_PEACE": 60.0
            },
            "Boss": {
                "BOSS_DIST_TO_WARNING": 34.0,
                "BOSS_DIST_TO_WARNING_SQRT": 1156.0,
                "BOSS_DIST_TO_WARNING_OUT": 43.0,
                "BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
                "BOSS_DIST_TO_SHOOT": 16.0,
                "BOSS_DIST_TO_SHOOT_SQRT": 256.0,
                "CHANCE_TO_SEND_GRENADE_100": 100.0,
                "MAX_DIST_COVER_BOSS": 25.0,
                "MAX_DIST_COVER_BOSS_SQRT": 625.0,
                "MAX_DIST_DECIDER_TO_SEND": 35.0,
                "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
                "TIME_AFTER_LOSE": 15.0,
                "TIME_AFTER_LOSE_DELTA": 60.0,
                "PERSONS_SEND": 2,
                "DELTA_SEARCH_TIME": 18.0,
                "COVER_TO_SEND": true,
                "WAIT_NO_ATTACK_SAVAGE": 10.0,
                "CHANCE_USE_RESERVE_PATROL_100": 30.0,
                "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
                "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65.0,
                "KILLA_START_SEARCH_SEC": 40.0,
                "KILLA_CONTUTION_TIME": 5.0,
                "KILLA_CLOSE_ATTACK_DIST": 8.0,
                "KILLA_MIDDLE_ATTACK_DIST": 32.0,
                "KILLA_LARGE_ATTACK_DIST": 61.0,
                "KILLA_SEARCH_METERS": 30.0,
                "KILLA_DEF_DIST_SQRT": 225.0,
                "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
                "KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
                "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
                "KILLA_CLOSEATTACK_TIMES": 3,
                "KILLA_CLOSEATTACK_DELAY": 10.0,
                "KILLA_HOLD_DELAY": 5.0,
                "KILLA_BULLET_TO_RELOAD": 15,
                "SHALL_WARN": true,
                "KOJANIY_DIST_WHEN_READY": 40.0,
                "KOJANIY_DIST_TO_BE_ENEMY": 200.0,
                "KOJANIY_MIN_DIST_TO_LOOT": 20.0,
                "KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
                "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
                "KOJANIY_MANY_ENEMIES_COEF": 1.5,
                "KILLA_ENEMIES_TO_ATTACK": 3,
                "KILLA_ONE_IS_CLOSE": 20.0,
                "KILLA_TRIGGER_DOWN_DELAY": 0.1,
                "KILLA_WAIT_IN_COVER_COEF": 0.1,
                "KOJANIY_COVER_POWER": 500.0,
                "KOJANIY_FIGHT_CENTER_POS_ME": false,
                "KOJANIY_DIST_CORE_SPOS_RECALC": 25.0,
                "KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625.0,
                "GLUHAR_FOLLOWER_PATH_NAME": "Snipe",
                "GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
                "GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
                "GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
                "GLUHAR_ASSAULT_ATTACK_DIST": 30,
                "GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
                "GLUHAR_TIME_TO_ASSAULT": 10,
                "DIST_TO_PROTECT_BOSS": 15
            },
            "Core": {
                "VisibleAngle": 160.0,
                "VisibleDistance": 142.0,
                "GainSightCoef": 0.1,
                "ScatteringPerMeter": 0.045,
                "ScatteringClosePerMeter": 0.12,
                "DamageCoeff": 1.0,
                "HearingSense": 3.9,
                "CanRun": true,
                "CanGrenade": true,
                "AimingType": "normal",
                "PistolFireDistancePref": 35.0,
                "ShotgunFireDistancePref": 50.0,
                "RifleFireDistancePref": 100.0,
                "AccuratySpeed": 0.2,
                "WaitInCoverBetweenShotsSec": 0.3
            },
            "Scattering": {
                "MinScatter": 0.03,
                "WorkingScatter": 0.15,
                "MaxScatter": 0.4,
                "SpeedUp": 0.3,
                "SpeedUpAim": 1.4,
                "SpeedDown": -0.3,
                "ToSlowBotSpeed": 1.5,
                "ToLowBotSpeed": 2.4,
                "ToUpBotSpeed": 3.6,
                "MovingSlowCoef": 1.5,
                "ToLowBotAngularSpeed": 80.0,
                "ToStopBotAngularSpeed": 40.0,
                "FromShot": 0.001,
                "TracerCoef": 1.3,
                "HandDamageScatteringMinMax": 0.7,
                "HandDamageAccuracySpeed": 1.3,
                "BloodFall": 1.45,
                "Caution": 0.3,
                "ToCaution": 0.6,
                "RecoilControlCoefShootDone": 0.0003,
                "RecoilControlCoefShootDoneAuto": 0.00015,
                "AMPLITUDE_FACTOR": 0.25,
                "AMPLITUDE_SPEED": 0.1,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
                "DIST_NOT_TO_SHOOT": 0.3,
                "PoseChnageCoef": 0.1,
                "LayFactor": 0.1,
                "RecoilYCoef": 0.0005,
                "RecoilYCoefSppedDown": -0.52,
                "RecoilYMax": 1.0
            }
        },
        "impossible": {
            "Lay": {
                "CHECK_SHOOT_WHEN_LAYING": false,
                "DELTA_LAY_CHECK": 2.0,
                "DELTA_GETUP": 2.7,
                "DELTA_AFTER_GETUP": 10.0,
                "CLEAR_POINTS_OF_SCARE_SEC": 20.0,
                "MAX_LAY_TIME": 35.0,
                "DELTA_WANT_LAY_CHECL_SEC": 5.0,
                "ATTACK_LAY_CHANCE": 25.0,
                "DIST_TO_COVER_TO_LAY": 3.5,
                "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
                "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
                "DIST_ENEMY_NULL_DANGER_LAY": 15.0,
                "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
                "DIST_ENEMY_GETUP_LAY": 10.0,
                "DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
                "DIST_ENEMY_CAN_LAY": 15.0,
                "DIST_ENEMY_CAN_LAY_SQRT": 225.0,
                "LAY_AIM": 0.6,
                "MIN_CAN_LAY_DIST_SQRT": 121.0,
                "MIN_CAN_LAY_DIST": 11.0,
                "MAX_CAN_LAY_DIST_SQRT": 40000.0,
                "MAX_CAN_LAY_DIST": 200.0,
                "LAY_CHANCE_DANGER": 40.0,
                "DAMAGE_TIME_TO_GETUP": 3
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            "Aiming": {
                "MAX_AIM_PRECICING": 2.0,
                "BETTER_PRECICING_COEF": 0.9,
                "RECALC_DIST": 0.7,
                "RECALC_SQR_DIST": 0.48999998,
                "COEF_FROM_COVER": 0.45,
                "PANIC_COEF": 1.2,
                "PANIC_ACCURATY_COEF": 1.2,
                "HARD_AIM": 0.75,
                "PANIC_TIME": 2.0,
                "RECALC_MUST_TIME": 3,
                "DAMAGE_PANIC_TIME": 15.0,
                "DANGER_UP_POINT": 1.3,
                "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
                "DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
                "MIN_TIME_DISCARD_AIM_SEC": 0.3,
                "MAX_TIME_DISCARD_AIM_SEC": 0.6,
                "XZ_COEF": 0.10,
                "SHOOT_TO_CHANGE_PRIORITY": 5525,
                "BOTTOM_COEF": 0.1,
                "FIRST_CONTACT_ADD_SEC": 0.1,
                "FIRST_CONTACT_ADD_CHANCE_100": 80.0,
                "BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
                "BASE_HIT_AFFECTION_MIN_ANG": 4.0,
                "BASE_HIT_AFFECTION_MAX_ANG": 10.0,
                "BASE_SHIEF": 0.05,
                "SCATTERING_HAVE_DAMAGE_COEF": 2.0,
                "SCATTERING_DIST_MODIF": 0.67,
                "SCATTERING_DIST_MODIF_CLOSE": 0.6,
                "AIMING_TYPE": 5,
                "DIST_TO_SHOOT_TO_CENTER": 3.0,
                "DIST_TO_SHOOT_NO_OFFSET": 3.0,
                "SHPERE_FRIENDY_FIRE_SIZE": -0.1,
                "COEF_IF_MOVE": 1.0,
                "TIME_COEF_IF_MOVE": 1.1,
                "BOT_MOVE_IF_DELTA": 3.01,
                "NEXT_SHOT_MISS_CHANCE_100": 100.0,
                "NEXT_SHOT_MISS_Y_OFFSET": 1.0,
                "ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
                "ANY_PART_SHOOT_TIME": 15.0,
                "WEAPON_ROOT_OFFSET": 0.35,
                "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
                "MAX_AIM_TIME": 1.5,
                "OFFSET_RECAL_ANYWAY_TIME": 1.0,
                "BASE_SHIEF_STATIONARY_GRENADE": 1.1,
                "XZ_COEF_STATIONARY_GRENADE": 0.2,
                "Y_TOP_OFFSET_COEF": 0.001,
                "Y_BOTTOM_OFFSET_COEF": 0.015
            },
            "Look": {
                "OLD_TIME_POINT": 11.0,
                "WAIT_NEW_SENSOR": 2.1,
                "WAIT_NEW__LOOK_SENSOR": 7.8,
                "LOOK_AROUND_DELTA": 1.1,
                "MAX_VISION_GRASS_METERS": 0.8,
                "MAX_VISION_GRASS_METERS_FLARE": 8.0,
                "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
                "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
                "LightOnVisionDistance": 45.0,
                "FAR_DISTANCE": 160.0,
                "FarDeltaTimeSec": 3.0,
                "MIDDLE_DIST": 90.0,
                "MiddleDeltaTimeSec": 1.0,
                "CloseDeltaTimeSec": 0.1,
                "POSIBLE_VISION_SPACE": 1.2,
                "GOAL_TO_FULL_DISSAPEAR": 1.1,
                "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
                "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
                "COME_TO_BODY_DIST": 1.2,
                "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
                "VISIBLE_DISNACE_WITH_LIGHT": 100.0,
                "ENEMY_LIGHT_ADD": 48.0,
                "ENEMY_LIGHT_START_DIST": 90.0,
                "CAN_LOOK_TO_WALL": true,
                "DIST_NOT_TO_IGNORE_WALL": 15.0,
                "DIST_CHECK_WALL": 20.0,
                "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
                "MIN_LOOK_AROUD_TIME": 20.0,
                "OPTIMIZE_TO_ONLY_BODY": true
            },
            "Shoot": {
                "RECOIL_TIME_NORMALIZE": 1.0,
                "RECOIL_PER_METER": 0.02,
                "MAX_RECOIL_PER_METER": 0.1,
                "HORIZONT_RECOIL_COEF": 0.1,
                "WAIT_NEXT_SINGLE_SHOT": 0.2,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
                "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
                "MARKSMAN_DIST_SEK_COEF": 44.0,
                "FINGER_HOLD_SINGLE_SHOT": 0.14,
                "BASE_AUTOMATIC_TIME": 0.2,
                "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
                "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
                "FAR_DIST_ENEMY": 20.0,
                "SHOOT_FROM_COVER": 4,
                "FAR_DIST_ENEMY_SQR": 400.0,
                "MAX_DIST_COEF": 1.35,
                "RECOIL_DELTA_PRESS": 0.15,
                "RUN_DIST_NO_AMMO": 25.0,
                "RUN_DIST_NO_AMMO_SQRT": 625.0,
                "CAN_SHOOTS_TIME_TO_AMBUSH": 993,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
                "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
                "RELOAD_PECNET_NO_ENEMY": 0.6,
                "CHANCE_TO_CHANGE_WEAPON": 100.0,
                "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 80.0,
                "LOW_DIST_TO_CHANGE_WEAPON": 5.0,
                "FAR_DIST_TO_CHANGE_WEAPON": 30.0,
                "SUPPRESS_BY_SHOOT_TIME": 6.0,
                "SUPPRESS_TRIGGERS_DOWN": 3,
                "DIST_TO_CHANGE_TO_MAIN": 15.0,
                "WAIT_NEXT_STATIONARY_GRENADE": 1.0,
                "FINGER_HOLD_STATIONARY_GRENADE": 0.3,
                "VALIDATE_MALFUNCTION_CHANCE": 0,
                "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
                "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
                "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
            },
            "Move": {
                "BASE_ROTATE_SPEED": 270.0,
                "REACH_DIST": 0.5,
                "REACH_DIST_RUN": 0.8,
                "START_SLOW_DIST": 1.5,
                "BASESTART_SLOW_DIST": 1.1,
                "SLOW_COEF": 7.0,
                "DIST_TO_CAN_CHANGE_WAY": 8.0,
                "DIST_TO_START_RAYCAST": 15.0,
                "BASE_START_SERACH": 35.0,
                "UPDATE_TIME_RECAL_WAY": 7.0,
                "FAR_DIST": 4.0,
                "FAR_DIST_SQR": 16.0,
                "DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
                "DIST_TO_START_RAYCAST_SQR": 225.0,
                "BASE_SQRT_START_SERACH": 1225.0,
                "Y_APPROXIMATION": 0.7,
                "DELTA_LAST_SEEN_ENEMY": 20.0,
                "REACH_DIST_COVER": 2.0,
                "RUN_TO_COVER_MIN": 2.0,
                "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
                "RUN_IF_CANT_SHOOT": false,
                "RUN_IF_GAOL_FAR_THEN": 10.0,
                "SEC_TO_CHANGE_TO_RUN": 3.0,
                "ETERNITY_STAMINA": true
            },
            "Grenade": {
                "DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
                "DELTA_NEXT_ATTEMPT": 10.0,
                "MIN_DIST_NOT_TO_THROW": 8.0,
                "NEAR_DELTA_THROW_TIME_SEC": 2.0,
                "MIN_THROW_GRENADE_DIST": 12.0,
                "MIN_THROW_GRENADE_DIST_SQRT": 144.0,
                "MIN_DIST_NOT_TO_THROW_SQR": 64.0,
                "RUN_AWAY": 22.0,
                "RUN_AWAY_SQR": 484.0,
                "ADD_GRENADE_AS_DANGER": 65.0,
                "ADD_GRENADE_AS_DANGER_SQR": 4225.0,
                "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
                "GrenadePerMeter": 0.1,
                "REQUEST_DIST_MUST_THROW_SQRT": 9.0,
                "REQUEST_DIST_MUST_THROW": 3.0,
                "BEWARE_TYPE": 2,
                "SHOOT_TO_SMOKE_CHANCE_100": 50.0,
                "CHANCE_RUN_FLASHED_100": 100.0,
                "MAX_FLASHED_DIST_TO_SHOOT": 10.0,
                "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
                "FLASH_GRENADE_TIME_COEF": 0.25,
                "SIZE_SPOTTED_COEF": 2.0,
                "BE_ATTENTION_COEF": 4.0,
                "TIME_SHOOT_TO_FLASH": 4.0,
                "CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
                "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
                "CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
                "SMOKE_CHECK_DELTA": 1.0,
                "DELTA_GRENADE_START_TIME": 0.01,
                "AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
                "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
                "NO_RUN_FROM_AI_GRENADES": true,
                "MAX_THROW_POWER": 25.0,
                "MIN_THROW_DIST_PERCENT_0_1": 0.7,
                "GrenadePrecision": 0.1,
                "STOP_WHEN_THROW_GRENADE": true,
                "WAIT_TIME_TURN_AWAY": 0.2,
                "SMOKE_SUPPRESS_DELTA": 20.0,
                "DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
                "STUN_SUPPRESS_DELTA": 9.0,
                "CHEAT_START_GRENADE_PLACE": false,
                "CAN_THROW_STRAIGHT_CONTACT": true,
                "STRAIGHT_CONTACT_DELTA_SEC": -1.0,
                "ANG_TYPE": 1
            },
            "Change": {
                "SMOKE_VISION_DIST": 0.6,
                "SMOKE_GAIN_SIGHT": 1.6,
                "SMOKE_SCATTERING": 1.6,
                "SMOKE_PRECICING": 1.6,
                "SMOKE_HEARING": 1.0,
                "SMOKE_ACCURATY": 1.6,
                "SMOKE_LAY_CHANCE": 1.6,
                "FLASH_VISION_DIST": 0.05,
                "FLASH_GAIN_SIGHT": 1.8,
                "FLASH_SCATTERING": 1.6,
                "FLASH_PRECICING": 1.6,
                "FLASH_HEARING": 1.0,
                "FLASH_ACCURATY": 1.6,
                "FLASH_LAY_CHANCE": 1.0,
                "STUN_HEARING": 0.01
            },
            "Cover": {
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
                "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
                "SOUND_TO_GET_SPOTTED": 2.0,
                "TIME_TO_MOVE_TO_COVER": 15.0,
                "MAX_DIST_OF_COVER": 4.0,
                "CHANGE_RUN_TO_COVER_SEC": 5.0,
                "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
                "MIN_DIST_TO_ENEMY": 9.0,
                "DIST_CANT_CHANGE_WAY": 5.0,
                "DIST_CHECK_SFETY": 9.0,
                "TIME_CHECK_SAFE": 2.0,
                "HIDE_TO_COVER_TIME": 1.5,
                "MAX_DIST_OF_COVER_SQR": 16.0,
                "DIST_CANT_CHANGE_WAY_SQR": 25.0,
                "SPOTTED_COVERS_RADIUS": 2.5,
                "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
                "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
                "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
                "OFFSET_LOOK_ALONG_WALL_ANG": 20,
                "SPOTTED_GRENADE_RADIUS": 16.0,
                "MAX_SPOTTED_TIME_SEC": 55.0,
                "WAIT_INT_COVER_FINDING_ENEMY": 2.0,
                "CLOSE_DIST_POINT_SQRT": 4.0,
                "DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
                "MOVE_TO_COVER_WHEN_TARGET": false,
                "RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
                "SPOTTED_GRENADE_TIME": 7.0,
                "DEPENDS_Y_DIST_TO_BOT": false,
                "RUN_IF_FAR": 15.0,
                "RUN_IF_FAR_SQRT": 225.0,
                "STAY_IF_FAR": 25.0,
                "STAY_IF_FAR_SQRT": 625.0,
                "CHECK_COVER_ENEMY_LOOK": false,
                "SHOOT_NEAR_TO_LEAVE": 2,
                "SHOOT_NEAR_SEC_PERIOD": 0.5,
                "HITS_TO_LEAVE_COVER": 1,
                "HITS_TO_LEAVE_COVER_UNKNOWN": 1,
                "DOG_FIGHT_AFTER_LEAVE": 4.0,
                "NOT_LOOK_AT_WALL_IS_DANGER": true,
                "MIN_DEFENCE_LEVEL": 22.0,
                "REWORK_NOT_TO_SHOOT": true,
                "DELETE_POINTS_BEHIND_ENEMIES": true,
                "GOOD_DIST_TO_POINT_COEF": 1.8,
                "ENEMY_DIST_TO_GO_OUT": 1.0,
                "CHECK_CLOSEST_FRIEND": false,
                "STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0
            },
            "Patrol": {
                "LOOK_TIME_BASE": 12.0,
                "RESERVE_TIME_STAY": 72.0,
                "FRIEND_SEARCH_SEC": 12.0,
                "TALK_DELAY": 31.1,
                "MIN_TALK_DELAY": 35.0,
                "TALK_DELAY_BIG": 45.1,
                "CHANGE_WAY_TIME": 3325.1,
                "MIN_DIST_TO_CLOSE_TALK": 5.0,
                "VISION_DIST_COEF_PEACE": 1.0,
                "MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
                "CHANCE_TO_CUT_WAY_0_100": 75.0,
                "CUT_WAY_MIN_0_1": 0.4,
                "CUT_WAY_MAX_0_1": 0.65,
                "CHANCE_TO_CHANGE_WAY_0_100": 30.0,
                "CHANCE_TO_SHOOT_DEADBODY": 52,
                "SUSPETION_PLACE_LIFETIME": 7.0,
                "RESERVE_OUT_TIME": 60.0,
                "CLOSE_TO_SELECT_RESERV_WAY": 25.0,
                "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
                "CAN_CHOOSE_RESERV": true,
                "TRY_CHOOSE_RESERV_WAY_ON_START": true
            },
            "Hearing": {
                "BOT_CLOSE_PANIC_DIST": 1.0,
                "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
                "DISPERSION_COEF": 10.0,
                "CLOSE_DIST": 26.0,
                "FAR_DIST": 56.0,
                "SOUND_DIR_DEEFREE": 30.0,
                "DIST_PLACE_TO_FIND_POINT": 70.0,
                "DEAD_BODY_SOUND_RAD": 30.0,
                "LOOK_ONLY_DANGER": false,
                "RESET_TIMER_DIST": 17.0,
                "HEAR_DELAY_WHEN_PEACE": 0.0,
                "HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
                "LOOK_ONLY_DANGER_DELTA": 9.0
            },
            "Mind": {
                "MIN_SHOOTS_TIME": 2,
                "MAX_SHOOTS_TIME": 4,
                "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
                "DAMAGE_REDUCTION_TIME_SEC": 20.0,
                "MIN_DAMAGE_SCARE": 20.0,
                "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
                "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
                "TIME_TO_FIND_ENEMY": 22.0,
                "MAX_AGGRO_BOT_DIST": 100.0,
                "HIT_POINT_DETECTION": 4.0,
                "DANGER_POINT_CHOOSE_COEF": 1.0,
                "SIMPLE_POINT_CHOOSE_COEF": 0.4,
                "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
                "COVER_DIST_COEF": 1.5,
                "DIST_TO_FOUND_SQRT": 400.0,
                "MAX_AGGRO_BOT_DIST_SQR": 10000.0,
                "DIST_TO_STOP_RUN_ENEMY": 15.0,
                "ENEMY_LOOK_AT_ME_ANG": 15.0,
                "MIN_START_AGGRESION_COEF": 1.0,
                "MAX_START_AGGRESION_COEF": 3.0,
                "BULLET_FEEL_DIST": 360.0,
                "BULLET_FEEL_CLOSE_SDIST": 1.0,
                "ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
                "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
                "FRIEND_DEAD_AGR_LOW": -0.2,
                "FRIEND_AGR_KILL": 0.2,
                "LAST_ENEMY_LOOK_TO": 40.0,
                "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
                "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
                "CAN_USE_MEDS": true,
                "SUSPETION_POINT_CHANCE_ADD100": 0.0,
                "AMBUSH_WHEN_UNDER_FIRE": true,
                "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
                "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
                "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
                "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
                "PROTECT_TIME_REAL": true,
                "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
                "CAN_PANIC_IS_PROTECT": false,
                "NO_RUN_AWAY_FOR_SAFE": true,
                "PART_PERCENT_TO_HEAL": 0.65,
                "PROTECT_DELTA_HEAL_SEC": 10.0,
                "CAN_STAND_BY": false,
                "CAN_THROW_REQUESTS": true,
                "GROUP_ANY_PHRASE_DELAY": 20.0,
                "GROUP_EXACTLY_PHRASE_DELAY": 20.0,
                "DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
                "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
                "DOG_FIGHT_OUT": 6.0,
                "DOG_FIGHT_IN": 3.0,
                "SHOOT_INSTEAD_DOG_FIGHT": 9.0,
                "PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
                "STANDART_AMBUSH_DIST": 100.0,
                "AI_POWER_COEF": 120.0,
                "COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
                "COVER_SELF_ALWAYS_IF_DAMAGED": false,
                "SEC_TO_MORE_DIST_TO_RUN": 10.0,
                "HEAL_DELAY_SEC": 5.0,
                "HIT_DELAY_WHEN_HAVE_SMT": -1.0,
                "HIT_DELAY_WHEN_PEACE": -1.0,
                "TALK_WITH_QUERY": true,
                "DANGER_EXPIRE_TIME_MIN": 0.4,
                "DANGER_EXPIRE_TIME_MAX": 1.2,
                "PANIC_RUN_WEIGHT": 1.0,
                "PANIC_SIT_WEIGHT": 80.0,
                "PANIC_LAY_WEIGHT": 20.0,
                "PANIC_NONE_WEIGHT": 40.0,
                "CAN_TAKE_ITEMS": false,
                "PANIC_SIT_WEIGHT_PEACE": 60.0
            },
            "Boss": {
                "BOSS_DIST_TO_WARNING": 34.0,
                "BOSS_DIST_TO_WARNING_SQRT": 1156.0,
                "BOSS_DIST_TO_WARNING_OUT": 43.0,
                "BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
                "BOSS_DIST_TO_SHOOT": 16.0,
                "BOSS_DIST_TO_SHOOT_SQRT": 256.0,
                "CHANCE_TO_SEND_GRENADE_100": 100.0,
                "MAX_DIST_COVER_BOSS": 25.0,
                "MAX_DIST_COVER_BOSS_SQRT": 625.0,
                "MAX_DIST_DECIDER_TO_SEND": 35.0,
                "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
                "TIME_AFTER_LOSE": 15.0,
                "TIME_AFTER_LOSE_DELTA": 60.0,
                "PERSONS_SEND": 2,
                "DELTA_SEARCH_TIME": 18.0,
                "COVER_TO_SEND": true,
                "WAIT_NO_ATTACK_SAVAGE": 10.0,
                "CHANCE_USE_RESERVE_PATROL_100": 30.0,
                "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
                "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65.0,
                "KILLA_START_SEARCH_SEC": 40.0,
                "KILLA_CONTUTION_TIME": 5.0,
                "KILLA_CLOSE_ATTACK_DIST": 8.0,
                "KILLA_MIDDLE_ATTACK_DIST": 32.0,
                "KILLA_LARGE_ATTACK_DIST": 61.0,
                "KILLA_SEARCH_METERS": 30.0,
                "KILLA_DEF_DIST_SQRT": 225.0,
                "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
                "KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
                "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
                "KILLA_CLOSEATTACK_TIMES": 3,
                "KILLA_CLOSEATTACK_DELAY": 10.0,
                "KILLA_HOLD_DELAY": 5.0,
                "KILLA_BULLET_TO_RELOAD": 15,
                "SHALL_WARN": true,
                "KOJANIY_DIST_WHEN_READY": 40.0,
                "KOJANIY_DIST_TO_BE_ENEMY": 200.0,
                "KOJANIY_MIN_DIST_TO_LOOT": 20.0,
                "KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
                "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
                "KOJANIY_MANY_ENEMIES_COEF": 1.5,
                "KILLA_ENEMIES_TO_ATTACK": 3,
                "KILLA_ONE_IS_CLOSE": 20.0,
                "KILLA_TRIGGER_DOWN_DELAY": 0.1,
                "KILLA_WAIT_IN_COVER_COEF": 0.1,
                "KOJANIY_COVER_POWER": 500.0,
                "KOJANIY_FIGHT_CENTER_POS_ME": false,
                "KOJANIY_DIST_CORE_SPOS_RECALC": 25.0,
                "KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625.0,
                "GLUHAR_FOLLOWER_PATH_NAME": "Snipe",
                "GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
                "GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
                "GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
                "GLUHAR_ASSAULT_ATTACK_DIST": 30,
                "GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
                "GLUHAR_TIME_TO_ASSAULT": 10,
                "DIST_TO_PROTECT_BOSS": 15
            },
            "Core": {
                "VisibleAngle": 160.0,
                "VisibleDistance": 142.0,
                "GainSightCoef": 0.1,
                "ScatteringPerMeter": 0.045,
                "ScatteringClosePerMeter": 0.12,
                "DamageCoeff": 1.0,
                "HearingSense": 3.9,
                "CanRun": true,
                "CanGrenade": true,
                "AimingType": "normal",
                "PistolFireDistancePref": 35.0,
                "ShotgunFireDistancePref": 50.0,
                "RifleFireDistancePref": 100.0,
                "AccuratySpeed": 0.2,
                "WaitInCoverBetweenShotsSec": 0.3
            },
            "Scattering": {
                "MinScatter": 0.03,
                "WorkingScatter": 0.15,
                "MaxScatter": 0.4,
                "SpeedUp": 0.3,
                "SpeedUpAim": 1.4,
                "SpeedDown": -0.3,
                "ToSlowBotSpeed": 1.5,
                "ToLowBotSpeed": 2.4,
                "ToUpBotSpeed": 3.6,
                "MovingSlowCoef": 1.5,
                "ToLowBotAngularSpeed": 80.0,
                "ToStopBotAngularSpeed": 40.0,
                "FromShot": 0.001,
                "TracerCoef": 1.3,
                "HandDamageScatteringMinMax": 0.7,
                "HandDamageAccuracySpeed": 1.3,
                "BloodFall": 1.45,
                "Caution": 0.3,
                "ToCaution": 0.6,
                "RecoilControlCoefShootDone": 0.0003,
                "RecoilControlCoefShootDoneAuto": 0.00015,
                "AMPLITUDE_FACTOR": 0.25,
                "AMPLITUDE_SPEED": 0.1,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
                "DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
                "DIST_NOT_TO_SHOOT": 0.3,
                "PoseChnageCoef": 0.1,
                "LayFactor": 0.1,
                "RecoilYCoef": 0.0005,
                "RecoilYCoefSppedDown": -0.52,
                "RecoilYMax": 1.0
            }
        }
    },
    "chances": {
        "equipment": {
            "Headwear": 0,
            "Earpiece": 0,
            "FaceCover": 0,
            "ArmorVest": 0,
            "Eyewear": 0,
            "ArmBand": 0,
            "TacticalVest": 0,
            "Backpack": 0,
            "FirstPrimaryWeapon": 0,
            "SecondPrimaryWeapon": 0,
            "Holster": 0,
            "Scabbard": 0
        },
        "mods": {}
    },
    "generation": {
        "items": {
            "specialItems": {
                "min": 0,
                "max": 0
            },
            "healing": {
                "min": 0,
                "max": 0
            },
            "drugs": {
                "max": 1,
                "min": 0
            },
			"stims": {
				"min": 0,
				"max": 1
			},
            "looseLoot": {
                "min": 0,
                "max": 0
            },
            "magazines": {
                "min": 0,
                "max": 0
            },
            "grenades": {
                "min": 0,
                "max": 0
            }
        }
    }
}
